

It is fitted with a Fire/No Fire Incident Resolution Chip, presumably to help the Turret distinguish when or when not to fire, an Empathy Generator and an Empathy Suppressor. The Personality Core of the Sentry Turret is located within the outer shell, right above the guns. They are launched, shell and all, with a spring-loaded mechanism called the Projectile Acceleration Cylinder, which is guarded by the Aperture Turret External Barrel. In addition, bullets are not "fired" in the traditional sense as there's no propellant explosion driving them. Aperture-Brand Resolution Pellets are the only type of ammunition that is recommended for use with a Sentry Turret. These weapons, the machine guns, along with its antenna are normally hidden inside the body, during the Turret's "sleep mode".Īperture-Brand Resolution Pellets, the bullets for a Sentry Turret's guns, are simply dumped into its hollow body, called the Shell Redistribution Chamber this allows for an unusually large supply of ammunition for such a small device (in-game, the sentry guns have infinite ammunition). Upon seeing that there are no more targets, the Sentry Turret will return to sleep mode after three seconds. When no targets are in visual range, the Sentry will scan the area in a sweeping motion with its laser targeting beam. They will begin to fire at any visible targets (usually Test Subjects, intruders or dummies).
#PORTAL TURRET TOY FULL#
Upon visual acquisition of the target, the Sentry Turret will come to full alert, and the machine guns will emerge. The Sentry Turrets are armed with two dual machine guns, which can only be armed once a target comes within visual sight. At Wheatley's encouragement, Chell ignores it, but the Sentry Turret politely says "thanks anyway" with a hint of shattered hopes. In one scene in Portal 2, an Oracle Turret is seen stuck inside the Aperture Science Pipe Network, who attempts to get Chell and Wheatley's attention. They will even forgive Chell for knocking them over. They have a strangely polite demeanor, which is in direct contrast with their deadly behavior. Sentry Turrets often speak in a sweet child-like, artificial voice similar to GLaDOS and a lavatory bowl within the Enrichment Center. They appear to vary in size, from half the size of the player-character to many times larger the majority are all of the same size, but it is never shown how large they are. Sentry Turrets are commonly seen serving as guards in the maintenance areas of the Enrichment Center, and during testing as an obstacle to the Test Subject. You can have your very own Portal 2 Plush Turret for $34.99 on ThinkGeek’s website right here.The Aperture Sentry Turret has a single red eye/sensor, a sleek appearance, and predominately white color scheme which is common in most Aperture Science technology.

Your plush turret is ignored (times out after 30 seconds of inactivity):Įven though it sold out quickly after it’s December release, the ThinkGeek website shows that the Portal 2 Plush Turret will most likely be back in stock on January 19th, which is….tomorrow! I plan on buying at least two, so I know that both of my kids will be safe thanks to our trusted friend in Science!.Your plush turret is moved or knocked over:.Your plush turret detects motion nearby:.The actions below will randomly result in the given quotes….Does not include working dual machine guns.The glowing eye is how it says it loves you.Officially licensed Portal 2 Collectible.It also has phrases for whenever it’s knocked over! When the motion sensor is activated, the Turret talks, quoting many of it’s hilarious lines from Portal and Portal 2. The Portal 2 Plush Turret is a huggable and non-deadly version of Aperture’s best-selling security bot, featuring a glowing red eye and a motion sensor. This officially licensed Portal 2 collectible is not your average cuddly plush toy though. If you’re as big of a Portal fan as I am, then you already know about ThinkGeek’s latest exclusive, the Portal 2 Plush Turret.
